Board & components

Locations: what's actually printed

Data last checked: · how we verify numbers

Here is the honest version, up front: the official rulebook prints grid coordinates for only two locations — Astronomy Tower (C3) on a House Player Location Card, and The White Tomb (E1) on a Dark Arts Player Location Card, both shown as worked examples [official, print pp.14–15]. The contents of the other 19 House and 3 Dark Arts Location Cards have never been published anywhere we can verify, so this page documents exactly what exists — and refuses to invent the rest.

What Location Cards actually do

Mechanically, Location Cards are the objectives that drive everything. Each one prints a grid coordinate, a map inset highlighting the target area, a location name and a location detail [official, print pp.14–15].

  • House deck — 21 cards. Each house player draws 3 at setup [official, print p.9]. They are the currency of the Parchment Scroll: when your pawns simultaneously occupy the areas of 2 of your 3 cards, you reveal them, discard both and gain a Scroll — the first time you redraw 2 new cards, the second time your last card is discarded and you get no more [official, print pp.12, 17]. Two Scrolls per player is the ceiling, which is exactly what two Defence Shields cost — the location deck is rationed to match the win condition.
  • Dark Arts deck — 4 cards. The villain’s win target: with all three Progress Tokens banked, the Dark Arts player delivers pawns to their Location — 3 pawns if the card was taken at the first red-zone event space, 2 at the next, and just 1 if they wait until the path’s final space, where taking the card becomes compulsory [official, print pp.5, 22–23]. The rulebook’s victory example uses The White Tomb with two delivered pawns [official, print p.23].

So a full location table would be genuinely useful: it would tell house players which spaces to race for and let the Dark Arts player anticipate the houses’ routes.

What is documented — the complete list

This is everything the rulebook names, and no more:

All six locations named in the official rulebook — two with printed coordinates, four identified through illustrations [official]
LocationCoordinateWhy it appearsSource
Astronomy TowerC3The House Player Location Card printed as an example on the Acquire/Location pages.Rulebook, print p.14
The White TombE1The Dark Arts Player Location Card example — also the setting of the rulebook’s victory example.Rulebook, print pp.15, 23
Great HallNone printedStart-and-respawn space for every house, shown in the setup illustration.Rulebook, print p.6
LibraryNone printedThe Library Book Card source, shown in the turn-example illustration.Rulebook, print p.11
Room of RequirementNone printedThe D.A. Coin source — a separate board piece, so its space exists only when revealed.Rulebook, print pp.12, 19
Hagrid’s HutNone printedThe Protected Area example in the movement chapter.Rulebook, print p.20

What this is not

A complete location list. 21 House Player Location Cards and 4 Dark Arts Player Location Cards ship in the box; the rulebook shows 2 of the 25 and names 4 more spaces only as illustrations of other rules. Any site claiming a full coordinate table is inferring it — including fan wikis. The one we consulted on 2026-10-12 covers exactly the six places above and states the same limitation itself: “Full coordinates, passage endpoints, adjacency and shortest routes remain unlisted unless verified” [second-hand]. We agree with that discipline, so we practise it.

Reading a coordinate in play

The system works like this: the main board’s edge carries letters along one axis and numbers along the other, and each Location Card prints a letter–number pair plus an inset map that highlights the target area [official, glossary]. The inset does the pointing; the coordinate is the check. In practice that means the coordinate is only as useful as the inset — a “C3” with no highlighted area would be nearly unsolvable, and the rulebook’s two example cards show both halves of the pairing precisely so players learn the format.

Two practical notes. First, coordinates reference the game’s adapted board — matching card art to a story map of Hogwarts or a film floorplan will mislead you, since the layout is redrawn for play [official]. Second, the 21-card House deck is shared, not per-player: up to 4 players × 3 cards = 12 dealt out, with the remainder sitting on the side board until redraws [official, our arithmetic]. A given location can therefore be several players’ objective at once — which is one reason house players end up racing each other around the same few spaces [our analysis].

Why we can’t finish the table ourselves

Completing the list of 25 cards needs one thing: photographs of the cards in a physical box. We don’t have a retail copy, and the photo galleries that exist online are almost entirely BoardGameGeek user photos — which we don’t use on this site for licensing reasons; our sourcing rule is text-only or official imagery, and MinaLima has published no official gallery of the location cards. The rulebook PDF remains the only official artefact that shows any of them, and it stops at two.

Help build it

If you own the game: photograph or transcribe your Location Cards — name, coordinate, deck (House or Dark Arts) — and send the reads via our contact page. We’ll verify each entry against the printed board’s grid, credit you by name (or handle, if you prefer) on this page, and grow this table entry by entry until it matches the box. One card at a time beats twenty invented ones.

Sources

  • Official rulebook — Location Card anatomy (print pp.14–15), setup deal of 3 cards (print p.9), Parchment Scroll rule (print pp.12, 17), Dark Arts win condition (print pp.5, 22–23), illustrated locations (print pp.6, 11, 19, 20): media.minalima.com rulebook PDF
  • BoardGameGeek entry (component counts for both Location decks; no official card gallery exists): boardgamegeek.com/boardgame/471198
  • Third-party fan-wiki location index (archived copy, reviewed 2026-10-12 — used only to confirm that no one has verified more than the six places above).

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